Alla gissningar var visst rätt!
En stor nyhet är att tillskillnad från tidigare Elder Scrolls spel så är det här en uppföljare på storyn i ett tidigare, nämligen Oblivion. Iallafall om man ska tro vad de har sagt tidigare.
Posted 12 December 2010 - 03:38
Posted 13 January 2011 - 02:42
KällaSkyrim's story is set 200 years after the events of The Elder Scrolls IV: Oblivion, and the world of Tamriel is in shambles. The empire has fallen to the elves, the Blades are gone, the Nords hate each other, and a civil war is about the break out. Oh, and that big dragon the Elder Scrolls prophesied about? Yeah, he's arrived, too. Players will take control of the last remaining Dragonborn, a dragon hunter anointed by the gods to help fend off the threat.
Bethesda's newest title features a brand-spanking new engine where every object in the game now casts a shadow as well as improved draw-distances. Textures are sharper and more detailed and the environments are livelier. There's also the addition of a HUD-less first-person view and "improved" third-person camera option.
There will be five massive cities that span Skyrim's environment, which ranges from frozen tundra to rocky mountain tops. There is also new wildlife, such as Sabre-toothed Cats and Wooly Mammoths.
The combat is getting a bit of an overhaul, too. Players will be able to equip any weapon or spell to either hand at any time and even duel wield two of the same weapon. A new customizable menu is being added to help swap load-outs easily in battle.
Bethesda has also done away with the character class system and reworked the game's leveling mechanic. Players' skills will level up the more they are used, contributing to your overall level growth. "Raising one skill from 34 to 35 is going to level you faster than raising one from 11 to 12," Bethesda designer Todd Howard told the magazine. Players can also level pass 50, but it becomes much slower after that point.
The team has also added Fallout 3's perk system, where each new level gained allows players to add special abilities to their character, including increase in damage to dagger stealth attacks or allowing your mace to ignore enemy armor.
Skyrim's NPC conversations are a lot more realistic. Aside from including even more voice actors, the AI-controlled characters will actually move about and continue on with the activities they were doing before being interrupted. Towns also include more activities to do, such farming, mining, woodcutting and cooking.
Bethesda also revamped the game's menu system. Howard said the team used Apple's iTunes as inspiration and direction. Players will be greeted with a compass-style overlay with four options: Skill, Inventory, Map, and Magic. Weapons and spells can be tagged as a 'favorite' for quick selection. Every item is a 3D object than can be viewed and examined.
Posted 24 February 2011 - 18:18
Posted 24 February 2011 - 21:33
Posted 24 February 2011 - 22:11
Edited by Chrille, 22 November 2020 - 21:20.
Posted 24 February 2011 - 23:38
Posted 26 February 2011 - 14:37
Edited by Chrille, 22 November 2020 - 21:34.
Posted 26 February 2011 - 14:44
Någon annan som reagerade såhär till trailern?
Posted 26 February 2011 - 15:51
Posted 26 February 2011 - 18:31
Edited by Crusader, 19 April 2011 - 16:31.
Posted 19 April 2011 - 18:00





Posted 07 June 2011 - 02:25
Posted 07 June 2011 - 20:20
Posted 13 August 2011 - 02:01
Edited by Crusader, 13 August 2011 - 02:46.
Posted 24 August 2011 - 17:36










Posted 01 September 2011 - 20:03
Posted 15 September 2011 - 11:58
Posted 15 September 2011 - 12:58
Edited by Fiskrens, 15 September 2011 - 12:59.
Posted 15 September 2011 - 13:09
Med tanke på vilket jäkla liv det är för att karaktären säger "Dovahkiin" in demot så kan jag förstå att de inte vågar. Men jag håller med dig.Kollade in dem igår - jäkligt snyggt och ser också väldesignat ut med ett bra UI. Jag saknar att man inte har någon egen röst i dialoger, bara; har ju blivit bortskämd med det i andra spel numera.
Posted 18 September 2011 - 01:46
Edited by Chrille, 22 November 2020 - 21:27.
Posted 18 September 2011 - 02:35
Posted 28 September 2011 - 18:19
[Källa]The new cast will include Academy Award nominees Max Von Sydow, Joan Allen, and Hollywood veteran Christopher Plummer.
Plummer (The Sound of Music, The Girl With The Dragon Tattoo) is a two-time Emmy Award winner, two-time Tony Award winner, and an Academy Award nominee, and will take on the role of Arngeir, a powerful Greybeard elder part of an order of philosopher monks who live in silent isolation on Skyrim’s largest mountain.
Von Sydow (The Exorcist, Minority Report) will star as Esbern, a chronicler and agent of the Blades who has survived in hiding. Allen (The Contender, The Bourne Ultimatum will make her gaming debut as Delphine, one of the last remaining members of the Blades, an ancient warrior society once sworn to protect the Emperor.
Bethesda also revealed that actress and singer Lynda Carter (Wonder Woman), who will voice Nord hero Gormlaith Golden-Hilt; Michael Hogan (Battlestar Galactica), who will voice Imperial General Tullius, in charge of crushing the Stormcloak rebellion; Vladimir Kulich (The 13th Warrior, Smoking Aces), who will play Hogan's nemesis Ulfric Stormcloak; Claudia Christian (Babylon 5), who will play Legate Rikke, General Tullius's chief lieutenant; Diane Louise Salinger (Carnivale); Renee Victor (Weeds); and George Coe (Transformers: Dark of the Moon, Saturday Night Live), will round out the 70-strong voice cast for Skyrim.
Posted 26 October 2011 - 20:21
Edited by Crusader, 26 October 2011 - 20:25.
Posted 27 October 2011 - 11:02
Posted 01 November 2011 - 22:19
Edited by Crusader, 01 November 2011 - 23:11.